Description
A rummy-type card game with a twist!
The goal of Phase 10 is to be the first player to get ten varied phases with two sets of three, one run of seven, or seven cards of the same color. There are also two special cards. Wild cards can be used as a color card to complete a phase or in place of a number card. There’s also Skip cards that will force another player to lose a turn.
players 2-6
Ages 7+